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Yutnori
Yut Nori · 윷놀이
Korea's traditional New Year game. Throw four yut sticks, race your markers around the board, and cut through the middle on the corner shortcuts.
How to play Yutnori
- Throw four sticks. The result moves you one to five spaces: Do (1), Gae (2), Geol (3), Yut (4) or Mo (5).
- Throwing Yut or Mo, or capturing an opponent's marker, earns another throw.
- Stop on a corner and you can take the diagonal shortcut through the centre.
- Markers that share a point travel together as a stack.
- Land on an opponent to send their markers back to the start. Bring all four markers home first to win.
Yutnori in Classic Board Games Offline
- Four markers per side; tap the sticks to throw.
- Play the AI or a friend on one device.
- Eleven more classic board games in the same free app, all playable offline.

Yutnori rules in full
The board
The Yutnori board has 29 points: twenty round the edge and nine on two diagonals that cross in the centre. Pieces start off the board, go anticlockwise round the edge from the start corner, and leave the board after passing it again.
The yut sticks
Each turn you throw four sticks, flat on one side and rounded on the other. The number of flat sides facing up decides the move.
| Throw | Flat sides up | Steps | Throw again? |
|---|---|---|---|
| Do (도) | 1 | 1 | No |
| Gae (개) | 2 | 2 | No |
| Geol (걸) | 3 | 3 | No |
| Yut (윷) | 4 | 4 | Yes |
| Mo (모) | 0, all rounded sides up | 5 | Yes |
The app plays without Back Do (빽도), the house rule in which one marked stick moves a piece a step backwards.
Moving
- Throw first, then choose a piece to move: a new one from off the board, or one already on it.
- A new piece's first step takes it to the point just after the start corner.
- Use your current throw before you take an extra throw.
- A piece that lands on the start corner needs one more step to get home, and a throw that carries it past the corner takes it home.
Shortcuts
- Stop exactly on the first corner (②) and your next move takes the diagonal through the centre.
- Stop exactly on the second corner (③) and your next move takes the other diagonal, through the centre and straight to the start corner.
- Stop exactly on the centre (④) and your next move heads straight for the start corner.
- A piece that only passes over a corner or the centre carries on the way it was going.
- The quickest way home is a Mo to the first corner, a Geol to the centre, then a Yut.
Stacking and capturing
- Land on your own piece and the two stack. From then on the stack moves as one.
- Land on an opponent and every piece on that point goes back off the board, and you throw again.
- A Yut or Mo that also captures earns one extra throw, not two.
Winning
The app plays Yutnori for two, with four pieces each. The first player to bring all four pieces home wins.
More games in the app
Play Yutnori for free
On Android phones and tablets, with no internet needed.

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